Session 1

Our story begins at a remote temple to Asmodeus. There Diverti, an Asmodean paladin, has been staying with the Asmodean cleric, Dominic. Our hero Diverti has decided that it is time to move on and begins to say his goodbyes to Dominic when Dominic gives Diverti a proposition to join the underground cult organization, the Skirsdag. Dominic revealed that this organization is dedicated specifically to the Demon Lord Griselbrand and the cult tries to further Griselbrand’s wishes as best as they can. Diverti politely declined. Dominic understands and respects Diverti’s wishes and tells him that whenever he needs, he can find an ally with the Skirsdag.

As Diverti leaves the and walks for a short distance down the nearest crossway, he spots a figure in the distance. As Diverti gets closer he realizes that it is an Eladrin. The Eladrin is dressed in rags with only a shortbow and shortsword. The Eladrin immediately challenges Diverti to a duel. Diverti draws his shortsword, his only possession and the Eladrin draws his shortbow. The Eladrin fires and misses and Diverti charges and nicks the Eladrin with his sword. The Eladrin gracefully moves backwards and takes another shot and misses again. Diverti advances in the midst of arrows being fired at him and strikes the Eladrin once more. The Eladrin composes himself and tells Diverti to surrender for Diverti has no chance. Diverti declines and the Eladrin proceeds to fire two arrows from his shortbow. Both arrows hit and Diverti is wounded. But Diverti calls upon the power of Asmodeus and charges at the Eladrin once more and knocks the Eladrin down. The Eladrin then tells Diverti that perhaps they could be allies. Diverti agrees, deciding they have a lot of common goals, and they end the fight. The Eladrin introduces himself as Artus.

The two decide to journey to Thraben and begin to follow the crossway to Hanweir a town on the way to Thraben. After a days journey they arrive at the city and approach the heavily guarded gates. A man rides out on his horse escorted by two cathars. They demand that they test Artus and Diverti to see if they are werewolves. The two agree and the cathars nick them both with their holy silver swords. Then the cathars allow the two into the city.

Upon entering the city of Hanweir Artus and Diverti decide that they need money. Diverti begins to beg while Artus attempts to pickpocket a man. The man notices and begins to yell for guards. Four guards begin to chase Artus. Artus makes a heroic jump onto the top of the roof of one of the houses, but is hit on his leg by one of the guard’s crossbows. The guards begin to try and get inside the house to climb to the roof. The guards make it inside and to the rooftop and two of the guards begin to fire at Artus. Artus leaps down where he surrenders to the guards.



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